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Dazzazn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple blue robe with tan stripes complete with hood and is in decent physical shape. He wears his red crest down. He has several tiny aquamarine earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Dazzazn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Dazzazn Turnuroth, Male Dragonborn Commoner 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 18 (+4)18 (+4)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his kukri. He has styled his black hair well, parting it to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has always had a great fascination with Halfling culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Cartwright, Damien learned a great deal about his father's area of expertise. He worked as a nervous Cartwright and found it very stressful. He now owns his own business.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Damien Fastfoot, Male Halfling Wizard 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Orsik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His blonde hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: Orsik was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Orsik Steelfist, Male Dwarf Rogue 6
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)15 (+2) 14 (+2)16 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Tiger eye turquoise (4 gp). Azurite (4 gp). Deep green spinel (50 gp). Amber (50 gp). 1 Minor magic item.


Social Check DCs


Dharg Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut short. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Dharg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Impeccable, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Dharg Bentley, Male Half-Orc Barbarian 2
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Altho Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His blonde hair is still thick. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Altho was born on a far southern forest where he grew up under the tutelage of his mother, an expert Dilettante. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Immigrant, Rich, Adventurer. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Altho Swiftwhistle, Male Halfling Druid 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs

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