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NPC Generator

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Advanced [show]


Imsh Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His auburn hair, when down, is lengthy. His green eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Secretive, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Imsh Ogden, Male Half-Orc Cleric 5
Medium (5'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Star ruby (1300 gp). Chalcedony (80 gp). Fire opal (1300 gp). Red spinel (80 gp).


Social Check DCs


Robert Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and blonde. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He got into the Engraver business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Engraver.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Robert Horner, Male Half-Elf Paladin 11
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing white shirts, loose pants, and blazers most of the time and is in decent physical shape. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Kelter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Beggar job and began his own company from there.

Motivation: To reunite with his absent father; and to be a adventurer again

Flaws: Shy. Bonds: Attractive, Family, Job, Immigrant. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Kelter Greenbottle, Male Halfling Monk 8
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 16
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5

Possessions: 200 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Netyoive, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky red painted plate armor. He wears his white hair up in a very large beehive style do. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Beiro was left his mother's suit of armor and trained in its use and care. He struck the Glassblower job and began his own company from there.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Ugly, Disease. Bonds: Job, Rich, Military. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Beiro Netyoive, Male Elf Ranger 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3100 sp. Jet (50 gp). Amethyst (50 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Brottor Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dark leathers with embroidery. His tied-back hair is red. His eyes, though not visible through his cowl, are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Mercenary, who enjoyed hunting, Brottor was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Flaws: Disease, Impulsive. Bonds: Adventurer, Nature, Religious. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Brottor Daerdahk, Male Dwarf Wizard 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp.


Social Check DCs

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