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Advanced [show]


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear violet clothing when he does not wear armor. His whole body is exceptionally muscular. His white hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Assassin, Kelter learned a great deal about his father's area of expertise. Kelter was born on a far western forest where he grew up under the tutelage of his father, an expert Assassin. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and to be a sage again

Flaws: Ugly, Addict, Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Kelter Jamjar, Male Halfling Ranger 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Mantus Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. Mantus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mantus decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Rich, Criminal record, Military. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Mantus Victory, Male Tiefling Adept 10
Medium (5'0") Tiefling, True Neutral (CR 10)
Armor Class 9
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 12000 sp. Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (4000 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a white suit, green shirt, and white tie. His crest is scarlet and very short. His fierce red eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born a particularly ugly child, much to the horror of his parents. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy, Ugly. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Fighter 16
Medium (6'5") Dragonborn, Chaotic Good (CR 16)
Armor Class 13
Hit Points 133 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +8
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8

Possessions: 9000 gp. Alexandrite (1400 gp). Onyx (30 gp). Golden pearl (140 gp). White pearl (140 gp). Chrysoberyl (140 gp). Aquamarine (1400 gp). Hematite (6 gp). Moss agate (6 gp). Black pearl (1400 gp). Star rose quartz (30 gp). Deep blue spinel (1400 gp). Blue quartz (6 gp). Aquamarine (1400 gp).


Social Check DCs


Leaf Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has white fur. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Leaf was born on a far southern mountains where he grew up under the tutelage of his father, an expert Tanner. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Leaf Of Dragons, Male Tabaxi Fighter 6
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Brown-green garnet (50 gp). Red-brown spinel (50 gp). Golden yellow topaz (900 gp).


Social Check DCs


Jade Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His whole body is exceptionally muscular. His orange fur is smooth and relatively long. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He works hard and plays hard.

History: He was born in the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Hedonist. Bonds: Rich, Immigrant, Has a crush, Criminal record. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Jade Thundercloud, Male Tabaxi Druid 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs

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