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Advanced [show]


Pallabar Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his yellow robe and has his scythe always slung over his shoulder. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Pallabar hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Flaws: Forgetful. Bonds: Attractive, Job, Enemies. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Pallabar Musgraben, Male Gnome Druid 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. Pink pearl (130 gp).


Social Check DCs


Everard Fawcett, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His hair is short and silver. He has gleaming, smiling amber eyes.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Flaws: Depressed. Bonds: Has a crush, Nature, Adventurer, Family. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Fawcett, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 26000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Himo Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered greataxe and tarnished crossbow as well. He has no hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Himo was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Sculptor again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Himo Netyoive, Male Elf Druid 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. Blue quartz (8 gp). 1 Banded mail.


Social Check DCs


Zook Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zook. After months of barely getting by, Zook managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record, Mentor. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Zook Quillsharpener, Male Gnome Paladin 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 24000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shadow Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He carries a battered flail and tarnished kukri as well. His gray fur, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Job, Enemies, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Shadow Peak, Male Tabaxi Adept 4
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Moss agate (13 gp). Blue quartz (13 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs

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