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NPC Generator

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Advanced [show]


Simon Barney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple brown robe with green stripes complete with hood. He wears his black hair up in a very large beehive style do. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Slave, In love. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Simon Barney, Male Human Druid 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp.


Social Check DCs


Blorg Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. His long golden hair is drawn into a two foot long braid. His green eyes are passionate and lively.

Personality: Eccentric and domineering, Blorg will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Blorg Branson, Male Half-Orc Rogue 6
Medium (6'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 14 (+2)12 (+1) 15 (+2)6 (-2)
Skills Athletics +8, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +8 / 2d6+5, Ranged +7 / 2d6+4, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Râsh Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a black suit. His tied-back hair is black. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He comes from a rich northern family. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Râsh Abram, Male Half-Orc Aristocrat 6
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Aquamarine (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His hair is short and silver. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: To be a Barkeep again.

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Randal Heiser, Male Human Aristocrat 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Bentley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He is tall, broad shouldered and powerfully built. His white hair is cut short. He has a dull look in his blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Optimist, Professionalism. Bonds: Poor, Criminal record, Adventurer. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Rolf Bentley, Male Human Cleric 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Breastplate.


Social Check DCs

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