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Advanced [show]


Ghaliver TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Ghaliver hails from a village terrorized by brigands. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Halfling compassion; and regain custody of his daughter

Ideals: Passionate. Flaws: Insomniac, Racist. Bonds: Family, Enemies, Criminal record. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Ghaliver TellPenny, Male Halfling Aristocrat 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5

Possessions: 300 sp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Half-Plate.


Social Check DCs


John Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his pastel robe and has his flail always slung over his shoulder. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insomniac. Bonds: Religious, Adventurer, Job. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Bohm, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 9 (-1)18 (+4)
Skills Deception +7, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His red hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the north to a Stableman, Broce learned a great deal about his father's area of expertise. A gifted student he started as a Doctor, but he got bored and became a Stableman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and to reunite with his absent father

Ideals: Joker, Artistic, Justice. Bonds: Attractive, Job, Family. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Broce Nucklestamp, Male Gnome Commoner 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 10 (+0)18 (+4)
Skills Medicine +2, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 31000 sp. Iolite (70 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Bertram Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a brown suit, white shirt, and brown tie. His silver hair is still thick. His thin eyebrows rest above his beady hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Flaws: Ugly, Disease. Bonds: Enemies, Slave, Mentor. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Bertram Fahrend, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Brown-green garnet (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His head has been shaved. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a dyer again

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor, Job. Occupation: Detective

Voice: American accent

Attributes [hide]

Chad Meliamne, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. Black pearl (200 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs

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