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Advanced [show]


Qualen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His hair is red and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Qualen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Qualen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Qualen grew up listening to his father's many stories. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Impeccable. Flaws: Addict, Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Qualen Timbers, Male Gnome Commoner 13
Small (3'7") Gnome, Lawful Good (CR 13)
Armor Class 11
Hit Points 49 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Deception +8, History +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0

Possessions: 800 pp. Deep blue spinel (400 gp). Blue quartz (11 gp). Red spinel (80 gp). Violet garnet (400 gp). Bloodstone (20 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Engraver in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Engraver for hire.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Job, In love. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Wiggens Scheppen, Male Gnome Monk 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)14 (+2) 13 (+1)17 (+3)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Qemuel Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His red hair is thinning but still full. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: Qemuel was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Joker, Logical, Persistence. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Qemuel Anarchy, Male Tiefling Wizard 9
Medium (5'8") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 53 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 18 (+4)14 (+2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 2000 gp.


Social Check DCs


Amnon Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Marshal does. He is physically well-built. His white hair is greasy and uncared for. He has gleaming, smiling red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His job bores him to no end. He has decided to make it more interesting.

History: Born in the south to a Marshal, Amnon learned a great deal about his mother's area of expertise. He moved out west to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Amnon Doubt, Male Tiefling Wizard 11
Medium (5'8") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)20 (+5) 13 (+1)15 (+2)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Draconic, Goblin, Auran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444321000

Possessions: 400 gp. Azurite (14 gp). Blue quartz (14 gp). Azurite (14 gp). Citrine (30 gp). Amber (110 gp). Moss agate (14 gp). Blue quartz (14 gp).


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is dressed in a clean brown cloak covering his clean studded leather. He has a hunchback. He wears a top hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.

History: Cockaby hails from a village terrorized by illithids. Cockaby was born on a far western forest where he grew up under the tutelage of his mother, an expert Roofer. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids; and revenge

Flaws: Ugly, Terse, Impulsive. Bonds: Enemies, Immigrant. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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