Zaffrab Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a brown costume with the symbols of death on his torso, marred by beers. His white hair is cut short. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of western immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Ruler.
Motivation: Sabotage a competitor.
Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Job. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Chrysoberyl (90 gp).
Sapply Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Detective does. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Detective business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Athletic, Impeccable. Bonds: Job, Attractive, Adventurer. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 cp.
Sethrekar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. He wears his brass crest up. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Ploughman, but he got bored and became a Shipwright. He became a Shipwright soon after.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and balancing his hectic life and new shipwright responsibilities is difficult
Flaws: Terse. Bonds: Poor, Has a crush, Immigrant, Job, Adventurer. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Krimmon Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful necromancer made him what he is. Krimmon was born on a far southern desert where he grew up under the tutelage of his father, an expert Slave Trader. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Emotional. Bonds: Rich, Immigrant, In love, Mentor. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Thorin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple red robe with blue stripes complete with hood. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. His fierce green eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the north. Cursed with unlife at a very young age, Thorin has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!