Aerdeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is typically in his Guard uniform. His blonde hair is greasy and uncared for. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a ruthless business man, a trait he acquired from his mother.
History: When he was but 5 years old his parents immigrated from the west. A gifted student he started as a Hunter, but he got bored and became a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Burgell Leffery, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and gnomish compassion
Flaws: Racist, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Gennal Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. His blonde hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small plains village. His childhood dream was to be a Locksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Masseuse
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Sindri Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears a simple green robe with pastel stripes complete with hood. His hair is auburn and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.
History: He was born in a small forest village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Nature, Family. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Thunderstones.
Moon In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green broad hat and green clothes. He has no fur. His amber eyes peer out from beneath his broad green hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Moon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Moon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Moon and his spouse have recently divorced.
Motivation: Wants to raise his children well; and his religion dominates his actions
Flaws: Ugly, Antagonistic, Shy. Bonds: Religious, Enemies, Family. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 12)
Armor Class 15
Hit Points 84 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 16 (+3) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
Possessions: Gold dragon comb with red garnet eye (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver chalice with lapis lazuli gems (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!