Frug Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He carries a battered dagger and tarnished bastard sword as well. His black hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Frug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has been saving his money to try and buy his brother's freedom.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother
Ideals: Fighting, Logical. Bonds: Job, Poor, Family. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 90 gp. 2 Tanglefoot bags.
Azgrom Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: Born in the south his family was never financially stable. His childhood dream was to be a Painter, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
Possessions: Deep green spinel (130 gp).
Einkil Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his morningstar. His hair is auburn, silky, and of moderate length. His fierce violet eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Einkil was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Flaws: Antagonistic, Secretive. Bonds: Poor, Attractive. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Abyssal, Infernal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. Gold dragon comb with red garnet eye (500 gp). An abacus with copper, silver and gold markers (130 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Pikar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Guardian. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Elaim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is unkempt and raggedy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp. 1 Half-Plate.
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