Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He is physically well-built. He sports a long black beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He takes great joy in being the best Unemployed in town.
History: Barendd was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and expand his business
Bonds: Enemies, Job, Family, Adventurer. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 140 gp.
Silvo Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears his black hair up. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the east.
Ideals: Opinionated, Entrepeneur, Logical. Flaws: Secretive. Bonds: Attractive. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp.
Great Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a pastel coat, and sports empty pouches on his belt. His brown fur is braided into rings. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: Great lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. By chance he met his brother recently and the two have been together since.
Motivation: He is unsatisfied with his job; and he feels that his past leaves him morally obligated to help
Flaws: Shy, Fearful. Bonds: Family, Job, Criminal record. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Celestial, Auran, Giant, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 100 sp. Red-brown spinel (60 gp).
Shamash Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His rusty crest is greasy and uncared for. This red eyed westerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 5 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Aquamarine (200 gp). 1 Breastplate.
Merihim Music, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Carpenter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his purple hair well, parting it to the right. He has gleaming, smiling silver eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Carpenter, Merihim learned a great deal about his father's area of expertise. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1 Masterwork studded leather.
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