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NPC Generator

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Advanced [show]


Tûmhom Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. He sports a long white beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Tûmhom embodies much of what other species detest in the Half-Orcs. He has a habit of throwing himself into exceedingly dangerous situations.

History: Tûmhom was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic, Persistence, Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Tûmhom Shelby, Male Half-Orc Barbarian 13
Medium (6'8") Half-Orc, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 99 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Auran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Large well-done wool tapestry (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).


Social Check DCs


Olunt Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by chocolates. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of gnolls once and for all.

History: He got into the Armorer business at a young age. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has achieved small success as a Armorer.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Enemies, Job. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Olunt Balderk, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel tunic with white highlights, and long yellow pants that bunch up around his shoes. He sports a flattop hair cut. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gilbert was born in the south. At a young age he loved to build and create. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He became a Bricklayer soon after.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Gilbert Kenley, Male Human Rogue 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large violet mantle and cape that has been intricately interwoven into his black robe. His white hair is thinning but still full. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was raised in a mountains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Roger Whitby, Male Human Wizard 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Varis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Varis's first love is himself. His second love is also himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Varis was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Family, Military, Adventurer. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Varis Amakiir, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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