Zook Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of his god on his torso. He is physically well-built. His white hair is still thick. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Addict. Bonds: Adventurer, Rich, Religious. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling, Terran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 20000 cp. Rhodochrosite (7 gp). Amber (150 gp). White opal (800 gp).
Aust Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his violet robe and has his bastard sword always slung over his shoulder. He has chestnut hair. His amber eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Flaws: Depressed, Mundane. Bonds: Immigrant, Military, Job. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1900 sp.
Dagger Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan armored body suit, with a simple blue line shooting up and back down. His long cinnamon fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Dagger was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and wants to raise his children well
Ideals: Athletic, Artistic, Logical. Bonds: Family. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 13000 sp. White pearl (130 gp). Red garnet (130 gp). White pearl (130 gp). 1 Half-Plate. 1 Half-Plate.
Sweet Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a whip on his belt. He is bristling with hidden weapons, mostly whips and scythes. His fur, while still mostly white, has prominent grey streaks. His yellow eyes are slightly larger than normal.
Personality: Sweet is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born into a rich family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Criminal record, Rich. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Einkil Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Einkil is combative with any and all who dare try his patience in the slightest.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: To unite with his sister; and many dire rats want him driven away
Ideals: Passionate, Justice. Bonds: Nature, Family, Enemies. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 50 pp. 1 Darkwood Shield.
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