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Advanced [show]


Aust Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He keeps his long blonde hair kept up in a rat tail. His eyes are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Rich, Job. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Aust Ostoroth, Male Elf Barbarian 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Aquamarine (700 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (700 gp).


Social Check DCs


Kipper Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears just a blue suit. His silver hair is heavily combed to the right. His green unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: He was born at the edge of vast mountains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kipper grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kipper. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Flaws: Disease, Insomniac. Bonds: Religious, Nature, Criminal record. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Kipper Fapplestamp, Male Gnome Warrior 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cloud Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: Born to a Cartwright, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cloud took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Flaws: Sensitive, Shy. Bonds: Poor, Nature, Family. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Cloud Paws, Male Tabaxi Druid 5
Medium (6'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Ugly, Insane. Bonds: Immigrant, Poor. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Oblar Quickstep, Male Halfling Commoner 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 pp. Red-brown spinel (130 gp). Sard (20 gp).


Social Check DCs


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His orange fur has been sun bleached extensively. His eyes are yellow and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Laborer profession.

History: Spring was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: To be a Laborer again; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Gifted. Bonds: Poor, Job, Attractive, Criminal record. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Spring Shore, Male Tabaxi Expert 16
Medium (5'5") Tabaxi, Lawful Evil (CR 16)
Armor Class 12
Hit Points 82 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)19 (+4) 13 (+1)13 (+1)
Skills Acrobatics +7, Deception +6
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Celestial, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6

Possessions: Large well-done wool tapestry (200 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (2600 gp). Gold cup set with emeralds (12000 gp). Silver comb with moonstones (200 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (1300 gp). An abacus with copper, silver and gold markers (160 gp). Jeweled electrum ring (4000 gp). Jeweled anklet (1000 gp). Gold music box (1000 gp). Large well-done wool tapestry (200 gp). A silver and pearl hairclip (80 gp). Jeweled electrum ring (4000 gp). Gold and topaz bottle stopper cork (800 gp). Black velvet mask with numerous citrines (160 gp). Silver ewer (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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