Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His brown hair is lengthy. His gray eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: Quarion lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has worked as a Map Maker like his mother before him.
Motivation: Regain custody of his daughter; and sabotage a competitor
Flaws: Selfish, Racist. Bonds: Attractive, Job, Family. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 66 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Golden yellow topaz (500 gp). Jet (130 gp). Chalcedony (60 gp). Amber (130 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man wears rags and sports a simple walking cane. His brown hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Gnomish compassion; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Disease, Racist. Bonds: Poor, Attractive, Religious. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
Baradad Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple black robe with grey stripes complete with hood. He keeps his long rusty crest kept up in a rat tail. His eyes are red and beady.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Criminal record, Debt. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Jasper (50 gp). Black pearl (300 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His lavender fur is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Painter profession.
History: Pelt hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.
Motivation: He wants revenge against goblins.
Flaws: Ugly, Insane, Mundane. Bonds: Job, Enemies. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Odo Conway, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His blonde hair is knotted and matted. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. Solid gold idol (600 gp).
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