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Advanced [show]


Chem Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His hair is dark red and curly. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Chem was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Chem Horror, Male Tiefling Cleric 14
Medium (6'4") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 92 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Deception +7, Insight +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter York, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His silver hair is kept up in a ponytail inside a feathered hat. His brown eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Bonds: Enemies, Adventurer, Family. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Gunter York, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)18 (+4) 17 (+3)15 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Halfling, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Alex Home, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, white, dusty cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alex's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Alex Home, Male Human Ranger 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Flame Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His fur, while still mostly gray, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Flame Of Dragons, Male Tabaxi Fighter 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 1 Small steel mirror.


Social Check DCs


Olrok Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a grey suit. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is long and unkept. He has gleaming, smiling green eyes.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Dilettante.

Motivation: To be a Bowyer again; and further expansion of business

Ideals: Pacifist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Olrok Ainsley, Male Half-Orc Adept 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs

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