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Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His fur is short and white. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tabaxi people; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Terse, Lazy, Racist. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Great Moon, Male Tabaxi Paladin 12
Medium (6'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 57 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 100 pp. Chalcedony (30 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of strength on his torso. He is physically well-built. His red hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small desert village. His childhood dream was to be a Bellfounder, but he was a colossal failure. He became a Mason soon after.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Flaws: Insane, Shy. Bonds: Nature, Job, Enemies. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Arannis Hanali, Male Elf Warrior 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 52 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 34000 sp. Emerald (1500 gp). Aquamarine (1500 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is still thick. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting, Artistic. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Anselm Addington, Male Human Cleric 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp. Hematite (9 gp). 1 Banded mail.


Social Check DCs


Roger Perry, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky green painted plate armor. His red hair is smooth and relatively long. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Slave Trader job and began his own company from there.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Roger Perry, Male Human Commoner 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +6, Deception +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2700 gp. 1 Minor magic item.


Social Check DCs


Suhnae Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He keeps his white hair in a flapper bob. His amber eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he is greedy

Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Criminal record. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Suhnae Amastacia, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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