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NPC Generator

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Advanced [show]


Bertram Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Bertram was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Bertram Leagallow, Male Halfling Cleric 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 16
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)10 (+0) 16 (+3)18 (+4)
Skills Intimidation +7, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp.


Social Check DCs


Robert Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: Gifted from a young age, Robert studied abroad. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Robert Goltorah, Male Half-Elf Rogue 7
Medium (4'10") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear green clothing when he does not wear armor. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a criminal king-pin and mafia family At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Marshal again; and wants to open a new tavern

Ideals: Opinionated. Bonds: Attractive, Enemies, Criminal record, Slave, Job. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Zook Folkor, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 20 (+5)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. 1 Darkwood Shield.


Social Check DCs


Baern Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this western man wears baggy black pantaloons and a violet scarf. His hair is long and red with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He has green eyes and a black hat with a violet feather.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Baern Ironfist, Male Dwarf Expert 4
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Hamil Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He has no hair. His eyes are green and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Hamil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north, but his parents moved at a very young age to the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hamil Nimblefingers, Male Halfling Warrior 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Freshwater pearl (16 gp).


Social Check DCs

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