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Advanced [show]


Pâsh Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and likes to wear ponchos typically of a light green in addition to tight pants. He has silver hair. He has brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane, Mundane. Bonds: Nature. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Pâsh Blakely, Male Half-Orc Barbarian 14
Medium (6'6") Half-Orc, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 131 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +5

Possessions: 1000 gp. Fire opal (600 gp). Tourmaline (50 gp).


Social Check DCs


Kellen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. When Kellen reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Military. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Kellen Oomtrowl, Male Gnome Paladin 10
Small (3'5") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 99 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 260 pp. Jeweled anklet (4000 gp).


Social Check DCs


Kelter Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He is portly but not overly obese. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: Kelter hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kelter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kelter. He used his abilities to trick people and travel the world for free.

Motivation: He feels the way he acts is they only way to get by in the world; and revenge

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Enemies, Criminal record. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Kelter Honeypot, Male Halfling Commoner 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 350 gp.


Social Check DCs


Burgell Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He wears a deerstalker hat to cover his moderate length golden hair. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Burgell was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Burgell Miggledy, Male Gnome Paladin 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Habor Calm, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely black suit with brown socks and a vest with buckled shoes. He has styled his blue hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Habor Calm, Male Tiefling Expert 7
Medium (5'2") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 13 (+1)19 (+4)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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