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Valorean Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear green tank tops with grey pants. His rusty crest is long and unkept. His red unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Valorean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Ugly, Disease, Hedonist. Bonds: Guardian. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Valorean Norixius, Male Dragonborn Bard 10
Medium (6'5") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 85 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 16 (+3)9 (-1)
Skills Athletics +6
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Jeweled electrum ring (4000 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Oppleby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue trousers with pastel and black striped suspenders. He wears various colorful collared shirts. His black hair is cut short. His eyes are a pleasant brown.

Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. After a long history of fighting, Oppleby and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Slave. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Oppleby Timbers, Male Gnome Rogue 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Animal Trainer. His auburn hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nalral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Flaws: Ugly, Secretive, Shy. Bonds: Poor, Nature, Enemies. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Nalral Glanhig, Male Dwarf Cleric 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His golden hair is knotted and matted. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Morgran hails from a village terrorized by goblins. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies, Adventurer, Criminal record. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Morgran Thrahak, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 55 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 400 pp. Eye agate (16 gp). Deep green spinel (120 gp). Zircon (20 gp). Moss agate (16 gp). Red spinel (120 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a flapper bob. His gray eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: When he was but 5 years old his parents immigrated from the east. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Gifted, Persistence. Bonds: Adventurer, Attractive, Immigrant. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Mindartis Estevan, Male Half-Elf Ranger 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 4 Alchemist’s fire. 1 Everburning torch. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs

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