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NPC Generator

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Advanced [show]


John Preston, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and dresses like a well dressed Miner does. His skin is also unnaturally pale. He wears his red hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miner.

Motivation: To be a Slave Trader again; and sabotage a competitor

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

John Preston, Male Human Barbarian 8
Medium (5'3") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 60 pp. Amethyst (110 gp). Blue sapphire (1200 gp). Golden pearl (110 gp). Rhodochrosite (11 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Arnold Amakiir, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp. Jasper (60 gp). Alexandrite (1600 gp). Banded agate (12 gp). Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs


Patrick Bradly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His silver hair is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, his parents were killed by a drow raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor, Enemies. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Bradly, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 30 pp. Red spinel (70 gp). Freshwater pearl (9 gp). Brown-green garnet (70 gp). Aquamarine (1600 gp).


Social Check DCs


Jebeddo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, black cloak. His tied-back hair is white. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Sailor again; and he is currently in port desperately looking for someone to get him out

Bonds: Attractive, Adventurer, Slave, Nature, Job. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Jebeddo Horcusporcus, Male Gnome Wizard 9
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 59 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 900 gp. Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears professional attire, and his gloved hand is found clutching a greatsword. His brown hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: Zook was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To unite with his brother; and doesn't want to be a carter and was forced into it by his family

Ideals: Gifted, Philantrophist, Persistence. Bonds: Attractive, Family. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Zook Munggen, Male Gnome Fighter 7
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 38 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Golden pearl (70 gp). Azurite (8 gp).


Social Check DCs

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