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NPC Generator

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Advanced [show]


Qemuel Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. His eyes are red.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Qemuel was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Qemuel Blur, Male Tiefling Warlock 6
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 14 (+2)21 (+5)
Skills Insight +5, Performance +8
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Kilvar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who likes to wear green tank tops with white pants, he is not a threatening figure. He sports a flattop hair cut. He has brown eyes and a green hat with a white feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kilvar was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kilvar Brazzik, Male Dwarf Expert 9
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome, Celestial
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 220 pp. Golden circlet with four aquamarines (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Râsh Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: Gifted from a young age, Râsh studied abroad. Through the years after Râsh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Râsh's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Râsh Roscoe, Male Half-Orc Sorcerer 11
Medium (6'2") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Aquan, Druidic, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 390 pp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Nelkin Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with white lining and desert motifs. His white hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Nelkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Mundane. Bonds: Attractive, Military, Poor, Religious. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Nelkin Thistletop, Male Halfling Warrior 16
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 99 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)19 (+4) 16 (+3)15 (+2)
Skills Athletics +6, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Elven, Celestial, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8

Possessions: 1100 pp. Obsidian (5 gp). Emerald (1000 gp). Amber (120 gp). Lapis lazuli (5 gp).


Social Check DCs


Aelar Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He wears a black costume with the symbols of his god on his torso, and his gloved hand is found clutching a dagger. His long brown hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family, Religious. Occupation: Architect

Voice: German accent

Attributes [hide]

Aelar Callan, Male Half-Elf Rogue 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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