Morkral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His hair, while still mostly auburn, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east to a Doctor, Morkral learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He struck the Doctor job and began his own company from there.
Motivation: To be a Navigator again; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Justice. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 30 pp.
Fenriz Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear blue pants and tee shirts. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. This silver eyed westerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Fenriz was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Opinionated, Athletic. Bonds: Immigrant, Religious, Family. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 11000 sp. Golden yellow topaz (400 gp). Rich purple corundum (1100 gp). Peridot (80 gp). Iolite (80 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow tunic with tan highlights, and long brown pants that bunch up around his shoes. His hair is always cut to a buzz. His eyes are blue.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Flaws: Insane, Shy. Bonds: Nature, Adventurer. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Morgran Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail, and his gloved hand is found clutching a sword. He wears his hair in dreadlocks. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Morgran was born on a far northern mountains where he grew up under the tutelage of his father, an expert Navigator. After a long history of fighting, Morgran and his spouse have recently divorced.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 40 gp. Aquamarine (300 gp). 3 Antitoxin.
Raer Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. His eyes are green and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Raer is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Fighting. Bonds: Adventurer, Attractive, Family, Nature. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 20 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 gp. White opal (1600 gp). Moss agate (6 gp). Sard (50 gp). Deep green spinel (50 gp). Black pearl (200 gp). Banded agate (6 gp). Moss agate (6 gp). Lapis lazuli (6 gp). 1 Minor magic item.
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