Adrik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to hide his balding. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Carter and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Zircon (30 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.
Bucklal Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a simple green robe with blue stripes complete with hood. He has a hunchback. His tied-back hair is golden. He has gray eyes and a green hat with a blue feather.
Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.
History: Bucklal was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 78 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 6000 gp. Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Rose (70 gp). Peridot (70 gp). Hematite (16 gp). Red-brown spinel (100 gp). Golden yellow topaz (1200 gp). Obsidian (16 gp). Blue quartz (16 gp). Alexandrite (1200 gp). Freshwater pearl (16 gp). Eye agate (16 gp). Freshwater pearl (16 gp). Violet garnet (1200 gp). Rock crystal (70 gp). Brown-green garnet (100 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Moonstone (70 gp). Pink pearl (100 gp). Blue quartz (16 gp). Chalcedony (70 gp). Chrysoberyl (100 gp).
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his white robe and has his scimitar always slung over his shoulder. His blonde hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to end his boredom
Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 32 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp.
Tarak Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling gray eyes.
Personality: Calm and collected, he is a well trained Fortune-teller. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Job, Family. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp.
Beloril Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a simple blue robe with tan stripes complete with hood. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered
History: Beloril hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against goblins.
Ideals: Logical. Flaws: Shy. Bonds: Poor, Enemies, Attractive. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!
