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Advanced [show]


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: When he was but 4 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Morkral Bloodkith, Male Dwarf Ranger 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1200 gp. Gold and topaz bottle stopper cork (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold music box (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Silver chalice with lapis lazuli gems (130 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs


Lone Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Beggar. He is muscular with a powerful set of arms. He has wavy beige fur. He has yellow eyes.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Lone grew up listening to his father's many stories. His father was a soldier and died while he was still young. Lone was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Fearful. Bonds: Adventurer, Military. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Lone Timber, Male Tabaxi Aristocrat 9
Medium (6'8") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1700 gp. Obsidian (11 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). Hematite (11 gp).


Social Check DCs


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his sickle. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Armorer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Travok Aranore, Male Dwarf Monk 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Melech Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and green handkerchief worn on his left side. He wears a colorful flower in his blue hair. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Sage in town.

History: When he was but 3 years old his parents immigrated from the west. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Sage.

Motivation: He wants revenge against drow; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Slave, Enemies. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Melech Righteous, Male Tiefling Monk 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of the sun god on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is styled in orderly dreadlocks. His ears are large.

Personality: Eccentric and domineering, Frederick will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He worked as a nervous Miller and found it very stressful. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Frederick Holimion, Male Half-Elf Monk 6
Medium (5'7") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp. Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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