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NPC Generator

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Advanced [show]


Patrick Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Impeccable, Joker, Fighting. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Woods, Male Human Wizard 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)9 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Red-brown spinel (160 gp). 1 Banded mail.


Social Check DCs


Pâsh Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are passionate and lively.

Personality: Pâsh wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Disciplined, Professionalism, Gifted. Bonds: Poor. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Pâsh Lincoln, Male Half-Orc Warrior 8
Medium (5'9") Half-Orc, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 82 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)8 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80 pp. Sapphire pendant on gold chain (2600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Minor magic item.


Social Check DCs


Ulfgar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Performer business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He wants revenge against dire rats; and further expansion of business

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Job, Enemies. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Ulfgar Torunn, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 900 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Dabbledob Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of clubs on his belt, each one with a opal on the hilt. His golden hair is slicked back into a classic pompadour. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Dabbledob would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Mercenary.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Mundane, Impulsive. Bonds: Military, Job. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Dabbledob Musgraben, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills History +1, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Azurite (15 gp). Rhodochrosite (15 gp). Golden yellow topaz (1200 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Ahvain Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man typically wears black cloth garments or leather armor. He wears a colorful flower in his auburn hair. This amber eyed southerner is not easily forgotten.

Personality: Ahvain wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ahvain and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Ahvain Wasanthi, Male Elf Cleric 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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