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Advanced [show]


Everard Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his feathered green hat.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: When he was but 3 years old his parents immigrated from the north. Everard was born on a far northern island where he grew up under the tutelage of his father, an expert Stableman. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and revenge

Ideals: Gifted. Flaws: Lazy, Fearful. Bonds: Immigrant, Enemies. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Everard Ryoma, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His orange fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Aura hails from a village terrorized by goblins. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Aura Of Clay, Male Tabaxi Cleric 3
Medium (6'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Solid gold idol (500 gp).


Social Check DCs


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He is physically well-built. He wears a deerstalker hat to cover his moderate length black hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 8 years old his parents immigrated from the north. Crampernap was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bowyer. He struck the Bowyer job and began his own company from there.

Motivation: To be a Mason again; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Optimist. Bonds: In love, Immigrant, Job, Family. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Expert 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 90 pp. Chrysoberyl (120 gp). Coral (120 gp). Carnelian (20 gp). Moss agate (15 gp). Amber (120 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Iados Still, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears black cloth garments or leather armor. His red hair is matted, messy, and big. This white eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Iados Still, Male Tiefling Cleric 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 400 gp.


Social Check DCs


Raam Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His blue hair is still thick. His thin eyebrows rest above his beady silver eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Raam Muse, Male Tiefling Warrior 13
Medium (5'3") Tiefling, Neutral Good (CR 13)
Armor Class 10
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 1000 gp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs

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