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NPC Generator

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Advanced [show]


Názkûga Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His long brown hair is drawn into a two foot long braid. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Názkûga Thornton, Male Half-Orc Commoner 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koth Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. He moved out east to avoid the crime he committed. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Sensitive, Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Koth Mitchell, Male Half-Orc Monk 8
Medium (5'1") Half-Orc, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)7 (-2) 8 (-1)17 (+3)
Skills Persuasion +6, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5

Possessions: 300 gp. Jade (150 gp). Eye agate (6 gp). Pink pearl (150 gp). White opal (700 gp). Blue star sapphire (700 gp).


Social Check DCs


Medrash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He sports a flattop crest cut. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and he has money and likes to spend it

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Criminal record, Rich, Family. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Medrash Ghaallixirn, Male Dragonborn Warrior 5
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Great Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. He has done his best to style his white fur to look like a famous performer. He has yellow eyes and a white hat with a tan feather.

Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence, Entrepeneur. Bonds: Nature. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Great Wing, Male Tabaxi Paladin 16
Medium (6'8") Tabaxi, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 125 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)19 (+4) 13 (+1)14 (+2)
Skills Sleight of Hand +8, Survival +6
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Giant, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 1000 gp. An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (300 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Fargas Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His red hair is slicked back into a classic pompadour. His brown eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. A freak accident while working with his Herbalist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and sabotage a competitor

Flaws: Ugly, Shy, Selfish, Disease. Bonds: Mentor. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Fargas Warmwater, Male Halfling Druid 16
Small (3'3") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 122 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +9, Athletics +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Chrysoprase (40 gp). Red spinel (120 gp). Freshwater pearl (15 gp). Jasper (40 gp). Emerald (600 gp). Jade (120 gp). Deep green spinel (120 gp). Chrysoprase (40 gp). Rock crystal (40 gp). Jasper (40 gp). Obsidian (15 gp). Chalcedony (40 gp). Violet garnet (600 gp). Azurite (15 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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