Zed Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his white robe and has his shortbow always slung over his shoulder. His black hair is drawn into a tight pony tail with a card scrunchie. His blue eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Justice, Entrepeneur, Gifted. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He carries a battered hammer and tarnished sickle as well. He keeps his beige fur in a pixie cut. His eyes, though not visible through his cowl, are yellow.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of eastern immigrants he idolized his father. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He now travels the world, in search of power and loot.
Motivation: To clean up the streets; and he has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Adventurer, Immigrant, Guardian. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Tanglefoot bags.
Ghesh Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He wears his blue crest down. This red eyed southerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Ghesh embodies much of what other species detest in the Dragonborns. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Ghesh was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He then took over the family business and is one of the better Stableman for hire.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Joker, Athletic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 700 gp. Black pearl (800 gp). Black pearl (800 gp). 1 Minor magic item.
Veit Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Flaws: Insomniac, Fearful. Bonds: Attractive, Immigrant, Slave. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 150 gp.
Traubon Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Traubon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Traubon's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Insomniac, Shy, Antagonistic. Bonds: Poor. Occupation: Performer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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