Nalral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries scythes. He has moderate length chestnut hair. His green unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Spy, who enjoyed hunting, Nalral was taken on many hunting expeditions. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nalral's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 102 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Draconic, Goblin, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 27000 sp. Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His gray fur is lengthy. His half smiles and copper eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Kriv Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. He has wavy brass crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Artistic. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Arannis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant brown.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Arannis has worked very hard to control his curse. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Extrovert. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 43 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Red garnet (60 gp). Peridot (80 gp). Smoky quartz (80 gp). Iolite (80 gp). Smoky quartz (80 gp). White pearl (60 gp). Brown-green garnet (60 gp). Freshwater pearl (4 gp). Iolite (80 gp). Azurite (4 gp). Golden pearl (60 gp). 1 Medium magic item.
Thamior Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His golden hair is thinning but still full. His blue eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Thamior was raised in a hard working conservative environment. He dropped out of school before completing his studies. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and wants his loneliness to end
Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 2 Tanglefoot bags. 2 Smokesticks. 1 Antitoxin. 1 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
