Baradad Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest is long and unkept. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Baradad was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1800 gp. Eye agate (16 gp). Jade (40 gp).
Roland Kendal, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. He has styled his white hair well, parting it to the right. His eyes are a pleasant blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence, Gifted. Flaws: Disease, Insomniac. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Violet garnet (300 gp).
Shedinn Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is silver and curly. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Shedinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 20000 cp. Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (400 gp).
Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His brown fur is matted, messy, and big. His copper eyes peer out from beneath his small brown hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp).
Duergath Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and he perpetually has his morningstar ready. He wears a wide-brimmed hat to hide his balding. This green eyed easterner is not easily forgotten.
Personality: Duergath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the east to a Performer, Duergath learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Duergath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Duergath. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.
Motivation: Further expansion of business.
Ideals: Fighting, Impeccable. Bonds: Criminal record, Job, Family. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Tourmaline (120 gp). Golden pearl (120 gp). Hematite (10 gp).
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