Simon Deighton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He keeps his golden hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.
Motivation: Expand his business.
Flaws: Ugly, Secretive. Bonds: Rich, Job, Has a crush. Occupation: Butcher
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Fonkin Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His white hair has been sun bleached extensively. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Brewer profession.
History: Sold as a small child to a brothel owner, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 12 years.
Motivation: Expand his business; and to be a brewer again
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Ribbles Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Eccentric and domineering, Ribbles will drive conversation. He invites people to come help in his community garden.
History: The child of a Adventurer, who enjoyed hunting, Ribbles was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Extrovert, Philantrophist. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
Possessions: 200 gp.
Delebean Reese, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large pastel mantle and cape that has been intricately interwoven into his blue robe. His chestnut hair is singed and shortened. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Fearful. Bonds: In love, Rich. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Trym Dayton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is wearing a long, red cloak. His Stetson hat is riddled with cuts and holes. This hazel eyed easterner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.
History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a crush on the local Miller; and wants to open a new tavern
Flaws: Ugly, Insane. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
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