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Advanced [show]


John Ryley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he tends to wear a blue poncho over his likewise colored trousers and shirt. His black hair is knotted and matted. His eyes are hazel.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To pay off his debts; and he has money and likes to spend it

Ideals: Logical. Flaws: Impulsive. Bonds: Rich, In love, Debt. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

John Ryley, Male Human Aristocrat 2
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Ribbles Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown broad hat and brown clothes. His chestnut hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Attractive, Mentor, Adventurer, In love. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Ribbles Pilwicken, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Paymon Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a broad hat upon his head. He carries a battered kukri and tarnished dagger as well. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are black.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Paymon's homeland. Paymon decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Professionalism. Flaws: Terse, Mundane. Bonds: Immigrant. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Paymon Open, Male Tiefling Druid 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 330 gp. Blue quartz (15 gp). Jade (140 gp).


Social Check DCs


Fulbar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white tunic with black highlights, and long white pants that bunch up around his shoes. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Fulbar was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Apothecary job and began his own company from there.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Fulbar Warmwater, Male Halfling Commoner 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. Brown-green garnet (60 gp). Eye agate (5 gp). Star rose quartz (20 gp).


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears a deerstalker hat to cover his moderate length black fur. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Sculptor profession.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Map Maker.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Shy, Insane. Bonds: Poor, Job. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Art Fang, Male Tabaxi Aristocrat 8
Medium (6'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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