Ivellios Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears bulky yellow painted plate armor. He has a small bristly mustache and wavy white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Ivellios lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his sister recently and the two have been together since.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor, Family. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Tarak Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His hair is golden, silky, and of moderate length. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses divination through singing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Poor, Attractive, Criminal record, Religious. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 78 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Orc, Druidic, Giant, Terran
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 | 1 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (200 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Old masterpiece painting (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). An abacus with copper, silver and gold markers (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.
Chad Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Chad lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break
Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Server
Voice: German accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ahrim Open, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple black robe with blue stripes complete with hood. His hair, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Artistic, Optimist. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp. Fire opal pendant on a fine gold chain (1500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Black velvet mask with numerous citrines (120 gp).
Gerald Beitz, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his chestnut hair down. His blue eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast island. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist. Flaws: Secretive. Bonds: Nature, In love, Job. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 800 gp. Golden yellow topaz (1600 gp). Azurite (5 gp). Brown-green garnet (40 gp). Obsidian (5 gp).
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