Wobbles Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He has wavy blonde hair. He has violet eyes and a green hat with a brown feather.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Job, Religious, Adventurer. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Roger Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. He wears his chestnut hair down. His hazel eyes peer out from beneath his broad brown hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Dayereth Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears a simple white robe with red stripes complete with hood. His brown hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to travel the world and help people.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Greedy. Bonds: Religious. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Simple lock.
Varis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Knight. He is bristling with hidden weapons, mostly bastard swords and rapiers. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Varis will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has dedicated himself to building a better trade route.
Motivation: To be a Locksmith again.
Ideals: Extrovert. Bonds: Job, Criminal record, Military, Adventurer. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Heskan Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting grey shirt and pants. He wears his red crest up. His red eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Heskan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Gifted. Flaws: Forgetful. Bonds: Religious, Enemies. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
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