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Advanced [show]


Nadarr Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red crest is drawn into a tight pony tail with a skull scrunchie. His gold eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nadarr took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Cynical, Fearful. Bonds: Poor, Religious, Nature. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Nadarr Imbixtellrhyst, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1900 gp. Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish golden hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Nature, Rich. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Dondon Shadowquick, Male Halfling Warrior 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 800 gp. Blue quartz (5 gp). Deep blue spinel (1200 gp). Blue sapphire (1600 gp). Peridot (40 gp).


Social Check DCs


Baern Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His golden hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Baern hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Baern and his spouse have recently divorced.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Spy

Voice: French accent

Attributes [hide]

Baern Fireforge, Male Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Fenriz Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has styled his blue hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he is content

Ideals: Artistic. Flaws: Mundane, Lazy. Bonds: Attractive, Religious. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Fenriz Glory, Male Tiefling Bard 7
Medium (5'2") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp.


Social Check DCs


Zepar Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is blue, silky, and of moderate length. His fierce white eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Zepar was born with his mother's beautiful face. He moved out south to avoid the crime he committed. He struck the Bookbinder job and began his own company from there.

Motivation: He feels kind of lost in life; and seeks redemption

Ideals: Entrepeneur. Flaws: Cynical, Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Zepar Soft, Male Tiefling Ranger 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1900 sp.


Social Check DCs

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