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Advanced [show]


Khrosh Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a tight fitting black shirt and pants. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a sailor and was forced into it by his family

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Sailor

Voice: French accent

Attributes [hide]

Khrosh Snowdon, Male Half-Orc Adept 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp.


Social Check DCs


Oppleby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is drawn into a tight pony tail with a rose scrunchie. His green eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Engraver. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Oppleby Maekkelferce, Male Gnome Commoner 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Black pearl (300 gp). Violet garnet (300 gp). Aquamarine (300 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Dain Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform. He carries a battered sword and tarnished ceremonial dagger as well. He keeps his blonde hair in a flapper bob. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of giants once and for all.

History: Dain was raised in a hard working conservative environment. In his 12th year, his parents were killed by a giants raid, leaving Dain alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Miner again; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Dain Graybeard, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 400 sp. Chalcedony (70 gp). Tiger eye turquoise (12 gp). Rock crystal (70 gp). 1 Bullseye lantern.


Social Check DCs


Cloud Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to hide his balding. His amber eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. Cloud abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Shy, Impulsive. Bonds: Military, Adventurer, Job. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Cloud Running, Male Tabaxi Adept 12
Medium (6'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 52 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +7, Nature +6
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp.


Social Check DCs


Ar-Karo Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Flaws: Ugly, Insomniac, Shy, Fearful. Bonds: Poor. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Ar-Karo Badger, Male Half-Orc Druid 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 8 (-1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs

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