Mozikth Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light black in addition to tight pants. His brass crest is drawn into a tight pony tail with a cross scrunchie. His skin is flawless and his red eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Entrepeneur, Gifted. Flaws: Emotional. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Elven, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +6
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly scimitars and shortbows. His brown hair is cut jaggedly and amateurishly. He has blue eyes and a black hat with a white feather.
Personality: He acts crazy and hedonistic. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out south to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Flaws: Hedonist, Antagonistic. Bonds: Criminal record, Family. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Infernal
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 120 pp. Banded agate (6 gp). Obsidian (6 gp). Brown-green garnet (90 gp). Deep blue spinel (1000 gp). Black opal (1100 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He has several tiny amber earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Ulfgar was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 79 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 50 pp. Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). A delicate silver chain set with a tourmaline (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length dark red hair. His eyes, though not visible through his cowl, are white.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Performer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Simple lock. 1 Healer’s kit.
Conrad Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is greedy; and he wants to meet his childhood hero
Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (70 gp). Banded agate (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
