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Advanced [show]


Qemuel Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a black deerstalker hat and black clothes. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are gold.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he wants to get laid

Flaws: Ugly, Insomniac. Bonds: Job, Military, Adventurer, Has a crush. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Qemuel Merit, Male Tiefling Barbarian 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 94 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 400 gp. Red garnet (90 gp). Star rose quartz (40 gp). Rhodochrosite (16 gp). Chalcedony (40 gp).


Social Check DCs


Lance Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His long red hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. After coming to the age of reason, Lance took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Lance Koehlanna, Male Half-Elf Rogue 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Arannis Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His white hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Boleem, Male Half-Elf Rogue 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Radomir Reedfellow, Male Halfling Rogue 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)18 (+4) 16 (+3)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Orc, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Gold dragon comb with red garnet eye (600 gp). Silver chalice with lapis lazuli gems (100 gp). 4 Tanglefoot bags. 2 Alchemist’s fire. 2 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Sapply Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has black hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Animal Trainer.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Bonds: Attractive, Job, Rich, Slave, Family. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Sapply Ningel, Male Gnome Aristocrat 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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