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NPC Generator

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Advanced [show]


Oren Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, he is not a threatening figure. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Oren Swiftwhistle, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Athletics +1, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 100 gp. Hematite (13 gp). Chrysoberyl (120 gp).


Social Check DCs


Don Langdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy yellow pantaloons and a violet scarf, and a wedding ring on his right hand. With a patchy black beard and wild black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Criminal record, Military. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Don Langdon, Male Human Monk 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Royal, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Criminal record. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Randal Royal, Male Human Paladin 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Alex Gentry, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries monstrous two handed axes. His brown hair is lengthy and is close to two feet long. His eyes are likewise brown.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist, Impulsive, Mundane. Bonds: Attractive. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Alex Gentry, Male Human Paladin 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1500 gp. Chrysoprase (40 gp). Tiger eye turquoise (6 gp). Red spinel (130 gp). Emerald (1300 gp). Alexandrite (200 gp). Freshwater pearl (6 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly red, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Architect, who enjoyed hunting, Orthog was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered singing. He now travels the world, in search of power and loot.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Disciplined, Fighting, Artistic. Bonds: Nature, Adventurer, Family. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Orthog Anderton, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs

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