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NPC Generator

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Advanced [show]


Medrash Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a white tunic with tan highlights, and long green pants that bunch up around his shoes. He is bristling with hidden weapons, mostly bows and shields. His gold crest is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Secretive. Bonds: Criminal record, Family, Poor, Adventurer. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Medrash Clethtinthiallor, Male Dragonborn Barbarian 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills History +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Traubon Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Traubon was born the youngest of three triplets. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane, Terse. Bonds: Attractive, Family. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Traubon Rumnaheim, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 2000 gp. Amber (40 gp). Golden pearl (40 gp). Onyx (40 gp). Fire opal (600 gp). Onyx (40 gp). Chrysoberyl (40 gp). Fire opal (600 gp). Freshwater pearl (13 gp). White pearl (40 gp).


Social Check DCs


Dazzazn Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his violet robe and has his dagger always slung over his shoulder. His copper crest is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Dazzazn Umbyrphrael, Male Dragonborn Ranger 15
Medium (6'4") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +8, Deception +8
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 2000 gp. Sapphire pendant on gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Medium magic item.


Social Check DCs


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his blue robe and has his shortbow always slung over his shoulder. His silver crest is matted, messy, and big. His eyes are gold and beady.

Personality: Mozikth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mozikth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Barbarian 14
Medium (6'8") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 116 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +10 / 4d6+5, Ranged +5 / 4d6+0, Grapple +5

Possessions: 1000 gp. Malachite (7 gp). Black star sapphire (1600 gp). Eye agate (7 gp). Rich purple corundum (1600 gp). Star ruby (1600 gp). Red spinel (50 gp). Black opal (1600 gp). Obsidian (7 gp). Eye agate (7 gp). Sardonyx (40 gp).


Social Check DCs


Zepar Haste, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He wears his red hair down. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He receives visions of the future at random moments

History: Zepar was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Artistic, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Family. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Zepar Haste, Male Tiefling Ranger 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp.


Social Check DCs

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