Zephan Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'3" and typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His right hand appears badly burned and disfigured. He keeps his red hair in a pixie cut. His gold eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Disease. Bonds: Family, Rich. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. 1 Alchemist’s fire.
Jocelyn Wharton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He has all his life been fascinated with dancing.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Ulfgar Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Layabout. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.
History: When he was but 3 years old his parents immigrated from the west. Ulfgar was born on a far western plains where he grew up under the tutelage of his father, an expert Layabout. By chance he met his brother recently and the two have been together since.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father
Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Family, Military. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Ulfgar Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He is physically well-built. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Ulfgar hails from a village terrorized by giants. He worked as a nervous Cook and found it very stressful. He has achieved small success as a Cook.
Motivation: Expand his business.
Ideals: Logical. Bonds: Guardian, Enemies, Job. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 900 gp.
Dustin Denholm, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a blue collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, marred by beers. His blonde hair is cut short. His eyes are gray and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
