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Advanced [show]


Justin Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Joker, Optimist. Flaws: Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Justin Beitz, Male Half-Elf Warrior 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Raymond Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, brown cloak. His red hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Artistic, Entrepeneur. Bonds: Poor, Attractive, Family, Enemies. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Cromwell, Male Human Warrior 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 1500 gp. Golden pearl (120 gp). Tiger eye turquoise (15 gp). Brown-green garnet (120 gp). Zircon (50 gp). Eye agate (15 gp).


Social Check DCs


Tethren Luck, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man tends to wear a black poncho over his likewise colored trousers and shirt. He has chestnut hair. His gold eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Stylist in town.

History: Born to a pair of adventurers, Tethren grew up listening to his father's many stories. After coming to the age of reason, Tethren took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Tethren Luck, Male Tiefling Cleric 6
Medium (5'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long chestnut hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. Theren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Navigator, who enjoyed hunting, Theren was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Hedonist. Bonds: Attractive, Rich, Nature, Immigrant. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Theren Accord, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Valafar Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear brown pants and tee shirts. His purple hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Valafar took refuge in the old dungeon and found the beat up hammer and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Valafar Amuse, Male Tiefling Aristocrat 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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