Eberk Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large black jacket. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: He comes from a rich eastern family. When Eberk reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Flaws: Ugly, Insomniac, Lazy. Bonds: Rich, Military. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 170 gp.
Varis Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His long black hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the north
Ideals: Optimist, Entrepeneur. Bonds: Slave, Nature, Immigrant. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Wymar Northcott, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Shy, PTSD. Bonds: Rich, Religious. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. 1 Masterwork Common Melee.
Jabbie Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries greatswords. His black hair is thinning but still full. His violet eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Mercenary profession.
History: Jabbie was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Shepherd job and began his own company from there.
Motivation: To be a Mercenary again; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 74 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Gnoll, Auran
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
Possessions: 5000 gp. Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold dragon comb with red garnet eye (1500 gp). An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item. 1 Minor magic item.
Vassago Vice, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this man has the majority of his body covered in plate. His deerstalker hat is riddled with cuts and holes. His eyes are likewise silver.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. Jasper (50 gp). 6 Acid flasks.
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