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Advanced [show]


Beloril Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Logical. Bonds: Attractive, Has a crush, Rich, Family. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Beloril Goldfinder, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears baggy brown pantaloons and a yellow scarf. His left leg appears badly burned and disfigured. His deerstalker hat is riddled with cuts and holes. His red eyes peer out from beneath his deerstalker brown hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with dancing.

History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Rogue 10
Medium (6'6") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp. Rhodochrosite (7 gp). Smoky quartz (20 gp). Moss agate (7 gp). Red garnet (80 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Jasper (20 gp).


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Rich. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Religion +1, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Silver pearl (160 gp).


Social Check DCs


Shamash Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His fierce red eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Layabout, who enjoyed hunting, Shamash was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Shamash Kimbatuul, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 13000 sp. Blue diamond (4000 gp). Fiery yellow corundum (1500 gp). Star ruby (1500 gp).


Social Check DCs


Varis Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has done his best to style his auburn hair to look like a famous performer. His eyes are green.

Personality: Aggressive, abrasive, and angry, Varis embodies much of what other species detest in the Half-Elves. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Varis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Varis's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Varis Brinker, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 30000 cp.


Social Check DCs

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