Gennal Rothenel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black armored body suit, with a simple green line shooting up and back down. His silver hair is greasy and uncared for. His eyes are violet and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Detective for hire.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 63 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.
Oren Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His hair is short and golden. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has recently gotten a pet goose that steals things from people.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Rich, Adventurer, Mentor, Criminal record. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 400 gp. Jet (60 gp). Alexandrite (200 gp). Banded agate (16 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leucis Terror, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a white and brown robe with the hood down. His brown hair is matted, messy, and big. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Poor, Family. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Giant, Goblin
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 pp.
Dalgal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in red turtlenecks beneath a grey coat with yellow slacks. Beneath his clothing is a huge mess of scar tissue. His moppish black hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: Dalgal was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Locksmith.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic, Fighting. Bonds: Slave, Job. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp. 3 Tanglefoot bags.
Donaar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His red crest has been sun bleached extensively. His half smiles and red eyes are beguiling and draw you in.
Personality: Donaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the west to a Sculptor, Donaar learned a great deal about his mother's area of expertise. His psionic abilities were realized during a raid on his village. He became a Sculptor soon after.
Motivation: To clean up the streets; and wants to open a new tavern
Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Guardian. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 13 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Dwarven, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 gp. Obsidian (5 gp). Pink pearl (70 gp). Aquamarine (400 gp). Eye agate (5 gp). Chrysoprase (40 gp). Eye agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
