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Euron Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is short and red. His eyes are white and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy. Bonds: Military, Poor. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Euron Disdain, Male Tiefling Cleric 2
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green clothing when he does not wear armor. His orange fur is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Three enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Three was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Poor, Adventurer. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Three Treat, Male Tabaxi Adept 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +6, Performance +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1900 gp. Lapis lazuli (11 gp). Eye agate (11 gp). Tourmaline (120 gp). Pink pearl (120 gp). Hematite (11 gp). Brown-green garnet (120 gp). Black pearl (500 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, tan, dusty cloak. His yellow fur is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Spring reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Enemies. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Spring Paws, Male Tabaxi Commoner 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Zook embodies much of what other species detest in the Gnomes. He works hard and plays hard.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Zook Sympony, Male Gnome Paladin 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. He has hazel eyes.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Gardener profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Slave, Adventurer, Job. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Naill Holimion, Male Elf Fighter 11
Medium (4'9") Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 56 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2600 gp. Fiery yellow corundum (1000 gp). Rich purple corundum (1000 gp). Silver pearl (120 gp). Emerald (1000 gp).


Social Check DCs

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