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Advanced [show]


Korfel Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean black cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His black hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Architect like his mother before him.

Motivation: Wants to open a new tavern; and to be a bellfounder again

Flaws: Ugly, Hedonist. Bonds: Slave, Job, Mentor. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Korfel Horner, Male Half-Elf Druid 4
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mormo Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and green handkerchief worn on his left side, and he perpetually has his ceremonial dagger ready. His hair, while still mostly purple, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Mormo hails from a village terrorized by brigands. Through the years after Mormo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mormo's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Mormo Sarcasm, Male Tiefling Rogue 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His silver hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Silvo was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Military, Adventurer. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Silvo Sunmeadow, Male Halfling Druid 7
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp.


Social Check DCs


Nimble Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His long black fur is drawn into a two foot long braid. His eyes are copper and catlike.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nimble Wing, Male Tabaxi Barbarian 8
Medium (5'11") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 59 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 110 pp. Fire opal pendant on a fine gold chain (1400 gp). Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Traki Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Traki Petrie, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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