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Advanced [show]


Bundrigo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with Stetson hat, and is pretty ugly. With a patchy golden beard and wild golden hair. His amber eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Bundrigo was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Bundrigo Silvereyes, Male Halfling Warrior 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 2 Holy water.


Social Check DCs


Alexandre Van Es, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy tan pantaloons and a brown scarf. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insane, Disease. Bonds: Religious, Criminal record. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Alexandre Van Es, Male Human Warrior 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 1000 cp. Amber (120 gp).


Social Check DCs


Raer Siannodel, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His black hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: Raer lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and to unite with his sister

Ideals: Opinionated, Impeccable. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Raer Siannodel, Male Elf Aristocrat 7
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 100 pp. Cloth of gold vestments (50 gp). Sapphire pendant on gold chain (600 gp). A silver and pearl hairclip (90 gp).


Social Check DCs


Cockaby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His chestnut hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of giants once and for all.

History: Cockaby hails from a village terrorized by giants. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the west; and revenge

Ideals: Professionalism, Entrepeneur. Bonds: Enemies, Job, Rich. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Cockaby Waggletop, Male Gnome Monk 12
Small (3'3") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 74 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 18 (+4)9 (-1)
Skills Athletics +4, Medicine +8
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +8

Possessions: 100 pp. Sard (70 gp). Moss agate (16 gp). Aquamarine (1500 gp). Tourmaline (160 gp). Brown-green garnet (160 gp). Deep blue spinel (1500 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light tan in addition to tight pants. His fur is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He now travels the world, in search of power and loot.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Family. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Spring Shore, Male Tabaxi Sorcerer 4
Medium (5'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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