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Advanced [show]


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He is bristling with hidden weapons, mostly greatswords and longbows. His auburn hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he has decided he is irredeemable

Flaws: Ugly, Shy. Bonds: Criminal record, Job, Rich. Occupation: Navigator

Voice: American accent

Attributes [hide]

Adrik Torevir, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Astar Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His hair is dark red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Astar is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Justice, Logical. Flaws: Insomniac, Insane. Bonds: Poor, Attractive. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Astar Judgment, Male Tiefling Aristocrat 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Hunter Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his greataxe ready. He wears a wide-brimmed hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hunter was born in the north. At a young age he loved to build and create. He worked as a nervous Performer and found it very stressful. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Holimion, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)10 (+0) 10 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His red hair is knotted and matted. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Baker mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Rich, Adventurer. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Silvo Quickstep, Male Halfling Aristocrat 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. Chrysoprase (50 gp). Violet garnet (700 gp).


Social Check DCs


Morkral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He wears his white hair up in a very large beehive style do. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Bricklayer business at a young age. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Morkral Brazzik, Male Dwarf Adept 5
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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